Beacon item icon

Beacon

Effect: Charging a Charge Shrine creates a healing zone and +2 extra Charge Shrines will appear on future stages.
Tip: New to items? Browse the full Item Database to plan shrine-focused runs.

🔓 Unlock Status

Unlocked by default.

🧪 How Beacon Works

Beacon is a shrine-centric utility item. Each time you charge a Charge Shrine, it drops a healing field. In addition, upcoming stages will spawn two extra Charge Shrines, increasing the number of opportunities to gain shrine rewards.

Safe takeaways:
  • Healing field appears when you charge a Charge Shrine.
  • Future stages spawn +2 extra Charge Shrines (per the item’s effect description in multiple guides).

🔗 Synergies & Uses (evidence-based)

Core Synergy

Wrench item

Wrench

Wrench makes shrines charge 4s faster and boosts shrine rewards by +7.5%. Pairing it with Beacon increases the value of the extra shrines you’ll see later.

Medkit item

Medkit

Extra sustain to complement Beacon’s on-charge healing, improving survivability during shrine events.

Electric Plug item

Electric Plug

Area damage when you’re hit can help hold the shrine circle while charging, reducing chip damage risk.

Golden Shield item

Golden Shield

Drops coins when you’re hit—useful for rerolls/upgrades in shrine-heavy economies. (Economy synergy; not a direct shrine buff.)

📋 Patch & Balance Context

No Beacon-specific balance changes were found in official patch posts we checked. Related shrine/UI notes appear in v1.0.16 and v1.0.11 patch notices. Always cross-check build advice with your game version.