Beefy Ring turns bulk into raw power: the higher your Max HP, the more damage you
deal. It’s available by default and is a staple in HP-stacking or “tank” styles.
New to item hunting? Browse the full Megabonk items database to see
how it compares.
Patch Note
v1.0.17 HP fix
How Beefy Ring Works
Damage Scaling
For every 100 points of Max HP you have, your damage increases by +20%. Example: at 500 Max
HP, your total damage bonus from Beefy Ring is +100%. This bonus is multiplicative with the ring’s own scaling
and updates as your Max HP changes (e.g., via items or level-up HP gains).
v1.0.17 Fix
Patch v1.0.17 corrected an issue where level-up Max HP didn’t correctly show/apply
with Beefy Ring. As of this patch, leveling HP is properly reflected in both stats and Beefy Ring's scaling.
🎄 v1.0.49 Buff (Christmas Patch)
Beefy Ring now also scales with overheal – any healing that pushes you above Max HP
temporarily counts toward the damage bonus! Great synergy with Leeching Crystal and high-regen builds.
Strategy & Synergies
Who wants it?
Beefy Ring shines on builds that naturally grow Max HP and survive in melee ranges. Consider characters with
strong sustain such as Megachad or Athena, and pair with gear that increases Max
HP.
Good partners
- Leeching Crystal – adds Max HP (with regen tradeoffs), helping you cross higher 100-HP
thresholds faster. See its dedicated page: Leeching Crystal guide.
- Blood-leaning weapons – builds that already invest in HP/close-range, e.g. Blood Magic, benefit from turning that bulk
into damage.
- General sustain – healing sources keep you alive while you stack HP and exploit the ring’s
scaling.
Play tips
- Prioritize Max HP boosts early to accelerate Beefy Ring breakpoints (200, 300, 400…).
- Don’t neglect survivability—more HP enables more damage, but you still need healing/mitigation to stay in
the fight.
- Combine with builds from the Builds hub that already value
HP and frontline control.
FAQ
Is Beefy Ring unlocked by default?
Yes—no prerequisite is required.
How much damage does it add?
+20% per 100 Max HP. For example, +60% at 300 Max HP, +120% at 600 Max HP.
Did a patch change how it works?
Patch v1.0.17 fixed level-up HP not properly showing/applying with Beefy Ring. The base
effect remains the same.
Turn Bulk into Damage
Stack Max HP, cross key thresholds, and let Beefy Ring
multiply your output.