Joe’s Dagger item icon

Joe’s Dagger

⭐ LEGENDARY ITEM
Effect: 1% chance to instantly Execute a regular enemy. Each successful execute permanently increases your damage by +1% for the rest of the run.
Patch v1.0.12

Per dagger, damage increase is capped at +200% per minute (10 daggers ⇒ +2000%/min). This is a cap on the damage increase, not on “rolls.”

Rarity
Legendary
Execute Chance
1%
Scaling
+1% dmg / execute
Cap (v1.0.12)
+200%/min per dagger

Overview

Joe’s Dagger is a late-game scaling item that rewards long, enemy-dense stages. If you’re new to items, browse the Items Database first; below we focus on the precise unlock and post-v1.0.12 mechanics.

Pros

  • Permanent damage growth during a run
  • Excellent in long stages with heavy mob density
  • Pairs well with multi-hit / AoE weapons to create more execute opportunities

Cons

  • Execute does not apply to bosses (and typically not to elites)
  • Scaling is capped per minute after v1.0.12

How to Unlock Joe’s Dagger

Requirement

Kill 10,000 enemies using the Dexecutioner.

About Dexecutioner (pre-requisite knowledge)

Tip

Use enemy-dense weapons (e.g., Aura, Tornado, Katana) while leveling toward Dexecutioner unlocks and for the 10k-kill grind.

Interactions & Limits (v1.0.12+)

Cap Explained

Each dagger can grant at most +200% damage per minute. If you hold multiple daggers, the cap stacks additively (e.g., 10 daggers ⇒ +2000%/min).

Boss/Elite Targets

Execute applies to regular enemies. For bosses (and usually elites), treat the item as scaling only via mob clears.

Unconfirmed Behavior

Do other execute sources (e.g., Shadow Step, the execute on Dexecutioner hits) add stacks to Joe’s Dagger? Community reports conflict and no explicit developer note was found. We mark this as Unconfirmed. Build around what is guaranteed: high hit-count weapons and dense maps.

Practical Synergies

Dexecutioner weapon

Dexecutioner

Mandatory for the unlock; afterwards, its crowd control and kill-speed help feed more executes on regular enemies.

See an execute-focused build

Aura weapon

High-hit AoE (Aura/Tornado)

More hits → more kill throughput → more execute chances across mobs.

Katana weapon

Fast Melee (Katana)

High swing rate helps clear waves quickly to realize dagger scaling over time.