Quick Stats
π Data Notice: Values marked with * are community-reported based on v1.0.7-era testing (September-October 2025). Max level is widely reported as ~99 by multiple sources but not officially documented. Always verify current patch values in-game.
π Quick Navigation
Core Mechanics
How Lifesteal Works
- On-Hit Healing: Each time you hit an enemy, there's a chance to recover 1 HP
- 100% Threshold: At β₯100% lifesteal, you are guaranteed 1 HP per hit
- Overflow Mechanic: Lifesteal beyond 100% provides additional proc chances
- 200% lifesteal β guaranteed 1 HP + high chance for +1 HP (β2 HP/hit)
- 300%+ β near-guaranteed 2 HP per hit
- Community reports suggest overflow works as separate proc rolls
- All Damage Sources: Triggers on melee, projectiles, AoE, DoT ticks, and other damage types (subject to proc coefficients)
- Healing Cap: Cannot overheal beyond max HP; excess healing is wasted (community consensus)
Lifesteal Progression (Example Levels)
Based on ~+10% per level community data. These are illustrative examples:
How to Unlock
Unlock Requirement
- Condition: Kill 12,500 enemies (cumulative across all runs)
- Track Progress: View in the in-game Quests menu (not the Stats page)
- Cumulative Progress: Progress carries over between runs unless quest explicitly states "in a single run"
- Version Note: Unlock count confirmed as 12,500 in multiple October 2025 sources (earlier community data may list 12,000)
Best Weapon Types (Official Names)
Bloody Tome scales with hits per second, so it shines on multi-hit or rapid-tick weapons. Using official weapon names:
π‘οΈ View All Weapons Database
Excellent Synergy
Good Synergy
β οΈ Low Value
Very slow, single-hit burst weapons (e.g., slow heavy melee) benefit minimally. For these builds, focus on burst mitigation (Shield Tome, Armor Tome) instead of on-hit lifesteal.
Why This Matters: More projectiles/ticks = more on-hit lifesteal procs. Pair with Cooldown Tome and Quantity Tome for maximum trigger density; Cursed Tome (enemy density) further increases proc opportunities.
π Explore More: View all Tomes in Database | All Weapons
Popular Tome Pairings (Build Advice)
These are subjective strategy suggestions based on community builds, not definitive combinations:
Strategy Guide
- Prioritize on melee and high-tick-rate builds - Weapons that hit frequently benefit most (view all weapons)
- Rush to 100% lifesteal (Level ~10) - This is the guaranteed healing breakpoint; prioritize reaching it
- Combine with area or duration effects to blanket crowds and sustain through chip damage
- Don't neglect mitigationβlifesteal shines when you can safely stay in range to keep hitting
- Extremely powerful in boss fights with adds (many targets = constant healing)
- Essential for aggressive facetank playstyles (explore builds)
Pro Tips
- The 100% threshold (Level ~10) is the most important breakpoint - prioritize reaching it early
- At high levels, lifesteal becomes very consistent - potentially near-guaranteed 2 HP per hit
- Actual sustain depends heavily on hit frequency and enemy density
- Works best with weapons that have many small hits rather than few large hits (compare weapons)
- Combines exceptionally well with AoE and duration effects
- Can enable "immortal" builds when combined with high attack speed and mitigation (view builds)
- Proc Coefficients: Some multi-hit abilities may have reduced lifesteal trigger rates (introduced in September 2025 patches)
π‘ Pro Tip: Pair Bloody Tome with Cooldown Tome and fast-hitting weapons like Lightning Staff or Dragon's Breath for maximum healing output.
Important Considerations
- β οΈ Attack Speed Dependent - Nearly useless with slow weapons, extremely powerful with fast ones
- Over-healing does not stack beyond current missing HP - healing is wasted at full health (community consensus)
- Requires actually hitting enemies - doesn't help if you're running away or dodging
- Not effective in "glass cannon" builds where you get one-shot before lifesteal can trigger
- Must be unlocked through cumulative kill count (12,500 enemies)
- Some abilities affected by proc coefficients (impact varies by weapon type)
Community Tier Ratings
Tier Note: Community tier lists frequently place Bloody Tome near the top for sustain-focused builds, but tiers are subjective and shift with patches and playstyles.
- PCGamesN (Oct 2025): High-value sustain option
- AmiiboDoctor (Oct 2025): Strong utility for aggressive builds
- YouTube Tier Lists: Rankings vary by creator and build focus
Always cross-check with the latest patch notes and your specific build goals. Effectiveness varies significantly based on weapon choice and playstyle.
Data Accuracy & Version Notes
π Data Sources & Confidence
- Values: ~+10% per level, high max level - community-reported based on v1.0.7-era testing (September-October 2025)
- Unlock: 12,500 enemies - verified across multiple October 2025 sources (earlier data may show 12,000)
- Mechanics: 100% threshold, overflow proc system - consistent across community testing and discussions
- Weapon Names: Official game names used throughout based on TheGamer and Prima Games weapon lists
- Version: Based on v1.0.7-v1.0.12+ data (September-October 2025)
β οΈ Always verify current patch values in-game. Megabonk is in active development; mechanics and values may change. Check the in-game UI tooltips for the most accurate information.