First Major Boss - Appears at 10 Minutes
Pattern: Throws 3-5 bone projectiles in straight lines toward player position
Damage: 150-200 per bone
Frequency: Every 3-4 seconds
Counter: Side-step or move perpendicular to avoid projectiles. Bones travel slowly and are easy to dodge.
Pattern: Spawns 6-8 skeleton minions around the battlefield
Minion Health: 200 HP each
Frequency: Every 12-15 seconds
Counter: Clear minions immediately with AOE weapons. Don't let them accumulate!
Always kill skeleton minions first! They will overwhelm you if ignored. The Skeleton King is much easier to handle alone.
Pattern: Large AOE attack around the boss (5-unit radius)
Damage: 300-400 (can one-shot early builds)
Frequency: When player gets too close (within 3 units)
Counter: Maintain medium range. Never fight melee unless you have high armor.
Boss focuses on bone throw attacks. Stay mobile and learn the attack timing. Minion spawns are less frequent. Good time to establish positioning and rhythm.
Frequent minion spawns with overlapping summon cycles. This is the most dangerous phase. Focus entirely on minion control. Boss becomes secondary target.
Faster attack speed and more aggressive positioning. Ground slam range increases slightly. Maintain distance and stay patient - victory is close!
Chain lightning clears minions instantly while dealing sustained damage to boss. Perfect for this encounter.
Piercing shots handle both minions and boss. Safe distance play style reduces risk significantly.
AOE fire spells good for minions, but mana management becomes critical during long fight phases.