Luck per level reduced from +2% to +1.5%. At max level (20), this is a reduction from +40% to +30% Luck.
🔸 Now ONLY affects weapon level caps (no longer affects Tomes)
🔸 Diminishing returns: First Pot +10 levels, subsequent Pots -1 each (minimum +2)
🔸 A new item (Wizard's Hat) was added for Tome level caps
🔮 Increases Tome level caps by +5 (linear, no diminishing returns)
🔮 The Tome counterpart to the reworked Pot (Stainless Steel)
Luck bonus increased from 7.5% to 10%.
Gold per meter traveled doubled. Much more effective for economy builds.
Effective range increased from 7 → 8. Slightly larger area for the +20% damage bonus.
Multiple Forks now stack multiplicatively instead of additively. Much more powerful for crit builds.
Now also scales with overheal. Any healing above Max HP temporarily counts toward the damage bonus.
Rarity upgraded from Rare → Epic. Now easier to find in higher-tier loot pools.
Each Green Credit Card now increases chest prices by +10%. Stacking multiple cards can make chests very expensive.
When combined with Kevin or Leeching Crystal, gold generation is reduced by 50% to prevent infinite gold loops.