The Economy Master - Wealth Through Strategy
Complete Forest Tier 2, then purchase with Silver
Economy/Gold Scaling
Bow (Unlocked together)
Medium - Strategic planning required
Robinette's unique passive ability provides two powerful effects that work together to create exponential scaling:
Goal: Stack gold generation, then leverage massive damage from held gold
Focus entirely on gold generation for the first 10-15 minutes. Buy every gold item you see. Once you have 3-4 gold items generating 200+ gold per minute, STOP SPENDING. Your damage will scale automatically from accumulated wealth. By 20+ minutes with 20,000+ gold, you'll have massive damage without needing traditional combat items.
Goal: Balance gold generation with direct combat scaling
Don't go all-in on economy. Pick 1-2 gold items early for the Stonks scaling boost, then focus on traditional damage items. Use your gold advantage to buy weapons and combat items that other characters can't afford. This build is more forgiving and less dependent on perfect gold management.
Goal: Maximize shop interactions to find perfect items
Prioritize reaching shops and treasure chests. Save gold specifically for important purchases. With high luck, shops will offer better items on average. Use Anvil to reroll bad options. This strategy finds the best possible item combinations but requires patience and strategic planning.
Goal: Survive early waves and establish economy base
Goal: Build gold engine and start scaling
Goal: Leverage wealth for dominance
Goal: Become unstoppable
Ask yourself these questions:
Example: Item costs 3,000 gold (= -30% damage). Does it give +30% value? If yes, buy. If no, skip.
Select Forest from the biome menu. This is one of the starting biomes available to all players.
Successfully beat Forest Tier 1 to unlock Tier 2 access. Practice fundamentals here before attempting higher difficulties.
Beat Forest Tier 2 to unlock Robinette for purchase. This tier has significantly tougher enemies.
After completing Tier 2, go to the Unlocks menu and purchase Robinette using Silver earned from runs. The character and Bow weapon unlock together.
Robinette is legitimately S-tier. According to MegaBonk's developer, 8 of the top 10 world record performances use Robinette. The character's dual scaling (gold generation + damage from held gold) creates uniquely powerful exponential growth. However, the developer has considered nerfs due to Robinette's dominance.
Optimal is 2-4 gold generation items. 2 is minimum for economy advantage, 3-4 is the sweet spot for wealth without overkill. 5+ gold items generates more wealth than you can efficiently spend, and you'd be better served buying combat items instead.
Both! Early game (0-10 min), spend freely to build economy and survival. Mid game (10-20 min), be selective and start accumulating. Late game (20+ min), hoard wealth - your damage comes from held gold. Only spend on S-tier items or critical survival needs.
Priority: Piggy Bank > Greed > Any Gold Item > Strong Weapon > Survival Items. Get your economy engine started first, then add damage/survival as needed.
Yes! The +10% damage per 1,000 gold applies to all damage sources - weapons, abilities, and even item effects. It's a universal damage multiplier based on your wealth.
Your Stonks damage bonus decreases! Every 1,000 gold you spend reduces your damage by 10%. This is why late-game gold management is critical. Only spend on truly valuable items.
Yes! The economy strategy works everywhere. However, biomes with more shops and treasure chests (Desert, Factory) give slight advantages. Forest is also excellent. The character's power comes from the Stonks passive, not just shops.
Absolutely! Robinette is excellent for most achievements. The character excels at "Collect X Items" challenges (buy everything), "Complete Long Runs" (scales forever), and "High Damage" challenges (Stonks scaling). Speed challenges are slightly harder since economy builds take time to scale.
The developer noted that Robinette dominates leaderboards with 8/10 top performances. The character's dual scaling (gold generation AND damage) plus exponential growth in long runs makes it statistically too strong. However, the developer also said "I don't really wanna nerf her because it's fun af" so nerfs may never happen.
No known cap! You can accumulate 50,000+ gold in very long runs, giving +500% damage (6x multiplier). Combined with gold generation bonuses that also scale with levels, Robinette has theoretically infinite scaling potential.
Top players focus on maximum gold generation early (4 gold items by 15 minutes), then never spend gold after reaching 15,000-20,000. They leverage the massive damage bonus to survive indefinitely, only buying critical items that significantly improve survivability. The goal is to scale damage to 400-500% (40,000-50,000 gold) while maintaining perfect survival items.