Codes listed by the original project
The original non-shop unlock guide ↗ (opens in a new tab) is labelled 1.7.0 and was checked on 9 November 2026. It lists these strings. Their presence in that guide is the evidence available here, with current redemption and event availability untested.
| Exact source-listed string | Source-listed outcome | Check before using |
|---|---|---|
BOOPKABOO | Pumpkaboo | Listed in the original unlock guide. No successful redemption verified here. |
HALLOWEEN_2026 | Access to the Halloween 2026 map, then defeat Spectrier | The release announcement uses this spelling. The unlock guide displays “Halloween 2026” and requires the map encounter. Current event availability and accepted spelling are untested. |
The 1.7.0 release announcement ↗ (new tab) writes the Halloween string as HALLOWEEN_2026. The original unlock guide uses the display label “Halloween 2026”. Check the announcement spelling when entering the reward, with successful redemption still unverified here.

Choose the field that matches your task
- Ordinary reward string. Open Menu → Data, paste the string into Paste redeem code and choose Redeem.
- A website puzzle requests Player code. Copy it with the Player code button in that menu, then use it on the original reward page.
- The website generates a reward code. Return to the same save and paste the result into the redemption field.
- You are moving your game progress. Use Export data and the .txt import path.
Keep these tasks separate when a form rejects an input. A code generated for one save may be the wrong input for another, while an exported save file belongs in the import workflow.
Follow the original MissingNo. reward route
The original guide says to open a nonexistent Pokémon URL under its /pokedex/ path to reveal MissingNo., enter the Player code and redeem the generated reward code in the game. Begin with the original unlock instructions ↗ (opens in a new tab) and use the project’s own website for the reward step.
This route creates a save-linked result. Copying somebody else’s generated reward is an unreliable substitute for following the same-save sequence. We have not generated or redeemed a personal reward during this review.
Work through a rejected reward
- Check which type of code you copied and which field you used.
- Compare the spelling and spaces with the original source.
- For a generated reward, check that you returned to the save whose Player code you supplied.
- For an event reward, check the current original instructions and whether a map clear is also required.
- For a save transfer, return to the export/import file workflow.
An error by itself does not identify expiry, a claimed reward or a wrong-save result. Keep the exact message and game version if you ask the project for help. For ordinary progression choices, use the team guide or return to the game overview.