๐ŸŽฒ DICE
Throws deal 1โ€“6 damage โ€ข Rolling a 6 permanently raises Diceโ€™s crit chance โ€ข Unlock via Luck Tome Lv.12
Community Tier: S
Megabonk Dice weapon
๐ŸŽฏ Weapon Identity
Permanent Crit Stacking (on Dice)
Each time a thrown die shows 6, Dice gains permanent crit chance for this weapon.
๐Ÿ”“ Unlock Requirement
Luck Tome Level 12 (one run)
First ensure Luck Tome is unlocked (0.01% enemy drop), then reach Lv.12 in a single run to unlock Dice.
๐ŸŽฎ Playstyle
Scaling / Crit-Focused
Starts modest; snowballs as rolls of 6 accumulate and crit damage gear comes online.
๐Ÿง™ Best Fit
Dicehead (Random Stat on Level)
Levels give random stats; long runs + XP feed Diceโ€™s scaling nicely.
๐Ÿ”“ How to Unlock Dice (Verified)
This corrects common misconceptions
โœ… Summary
โ€ข Dice unlocks by getting the Luck Tome to Level 12 in a single run.
โ€ข Luck Tome is not unlocked by breaking pots โ€” it unlocks from a 0.01% enemy drop (once found, itโ€™s permanent).
โ€ข XP Tome is the one unlocked by breaking 20 pots in one run and simply helps you level faster.
1) Farm until Luck Tome drops once (0.01% enemy drop) to add it to your tome pool.
2) Start a run focused on finding & upgrading Luck Tome; take rerolls if needed.
3) Use XP Tome and magnets/shrines to accelerate leveling (optional but recommended).
4) Reach Luck Tome Lv.12 in the same run โ†’ Dice unlocks permanently.

๐Ÿ’ก Tip: Fewer tome slots = higher odds your level-up offers include Luck Tome. XP Tome helps, but itโ€™s not part of the Dice unlock condition.

โš™๏ธ Dice Mechanics (Real Data)
What the weapon actually does in-game
๐ŸŽฒ Throw & Roll
Dice throws a die that deals 1โ€“6 damage. When a 6 is rolled, Diceโ€™s own critical hit chance increases permanently for the rest of the run.
Base Behavior: 1โ€“6 damage per throw
On 6: Permanent crit chance gained (stacks)
Scope: Affects Dice weapon (post-patch), not global crit
โšก Attack Speed Synergy
Faster attacks = more throws = more chances to roll 6. Items/tomes that increase attack speed or reduce cooldown meaningfully accelerate scaling.
Great Picks: Battery (+~8% Atk Speed), Cooldown Tome, Quantity Tome
Movement โ†’ Speed: Turbo Skates can convert move speed to attack speed
๐Ÿ”ฅ Crit Damage Multipliers
As Diceโ€™s crit chance climbs, Crit Damage becomes increasingly valuable. The Giant Fork can upgrade crits into Mega-Crits for huge bursts.
Key Items: Giant Fork (Mega-Crits), Big Bonk (2% for 20ร— hit), Forbidden Juice (+10% Crit Chance)
Note: Big Bonk is strong but unreliable due to low proc chance
๐Ÿง™ Character Notes
Dicehead: passive grants a random stat on each level (not โ€œdouble levelโ€); long runs feed Diceโ€™s scaling. CL4NK: gains +1% crit chance per level and thrives in crit builds (great overall, though Diceโ€™s stacks are weapon-local).
Dicehead: Random stat per level (great scaling runs)
CL4NK: +1% Crit Chance per level (crit archetype staple)
๐ŸŽฏ Simple Crit-Stacking Visualizer
0% (Dice only)
0 Rolls

This toy sim adds ~1% crit to Dice on a 1-in-6 roll to illustrate stacking tempo. Itโ€™s only a rough visualization, not the exact in-game formula.

๐Ÿ—๏ธ Recommended Dice Builds
Grounded in current community/meta knowledge
๐Ÿง™ Dicehead Snowball
โ˜…โ˜…โ˜…โ˜…โ˜… (Long-run scaler)

๐ŸŽฏ Gameplan

Leverage Diceheadโ€™s random-stat levels to reach high survivability and damage while Dice stacks crit via 6s. Aim for long runs.

๐Ÿ“‹ Tomes

  • Luck Tome (core unlock path & better offers)
  • Cooldown Tome (more throws over time)
  • XP Tome (faster leveling โ†’ more stats)

๐ŸŽ’ Items

  • Giant Fork โ€” crits can become Mega-Crits
  • Battery โ€” ~8% Attack Speed
  • Overpowered Lamp โ€” +1 extra on-hit proc check (great with on-hit items)
  • Big Bonk โ€” 2% to hit for 20ร— burst (high-variance)
โšก Dice Machine (Attack-Speed)
โ˜…โ˜…โ˜…โ˜…โ˜… (Consistent tempo)

๐ŸŽฏ Gameplan

Stack attack speed/cooldown so Dice throws constantly, maximizing 6 rolls across a run.

๐Ÿ“‹ Tomes

  • Cooldown Tome (priority)
  • Quantity Tome (extra projectiles)
  • Luck Tome (offer quality)

๐ŸŽ’ Items

  • Battery (~8% attack speed)
  • Turbo Skates (convert move speed โ†’ attack speed)
  • Clover (+Luck for better rolls/offers)
๐ŸŽฐ XP โ€ข Luck โ€ข Cursed Loop
โ˜…โ˜…โ˜…โ˜…โ˜† (Advanced grinding)

๐ŸŽฏ Gameplan

Use XP & Luck to accelerate upgrades and Cursed to increase spawns/difficulty for more XP. High APM and survival required.

๐Ÿ“‹ Tomes

  • XP Tome (level faster)
  • Luck Tome (better rarity)
  • Cursed Tome (more enemies โ†’ more XP)

๐ŸŽ’ Helpful Picks

  • Echo Shard (extra XP shard chance)
  • Medkit / Lifesteal pieces (survivability)
  • Movement & shields for crowd pressure
๐Ÿ‘ฅ Character Synergy
Who pairs well with Dice (and why)
๐ŸŽฒ Dicehead
PERFECT

Random stat on every level; excels in long runs where Dice stacks crit repeatedly.

๐Ÿค– CL4NK
EXCELLENT

+1% crit chance per level fuels crit builds overall. Note Diceโ€™s stacks are weapon-local post-patch.

๐ŸฆŠ Fox
GOOD

Gains Luck per level; improves high-rarity offers and item finds that support scaling.

๐Ÿ›ก๏ธ Athena
NEUTRAL

Thorns and low-HP damage playstyle is defensive; workable but not a direct Dice synergy.

๐Ÿฆด Calcium
NEUTRAL

Speed Demon favors constant motion; Dice is fine, but Calcium often prefers other weapons.

๐Ÿ“Œ Patch & Clarity

Recent community reports indicate the crit stacks from rolling 6 now apply to Dice itself (not global crit). Build around Diceโ€™s own scaling and use crit-damage items to capitalize.

๐Ÿง  Advanced Tips
To make Dice truly pop
โšก Prioritize Tempo
Cooldown/attack speed first so youโ€™re rolling the dice more often. Battery and Turbo Skates are standouts.
๐ŸŽฏ Scale Crit Damage
Once Diceโ€™s crit chance is healthy, stack crit damage and chase Giant Fork for Mega-Crits.
๐Ÿ€ Understand Luck
Luck improves offer/chest quality; it does not change the 1-in-6 roll that grants Diceโ€™s crit stacks.
๐Ÿ“ˆ Leveling Flow
Use XP Tome, magnets, and dense waves to spike levels, especially mid-game when build pieces start to appear.
๐Ÿ›ก๏ธ Survive Early
Dice is weak early. Take survivability picks (shields, regen, movement) until your crit engine comes online.
๐Ÿ“‹ Unlock Strategy (Step-by-Step)
From zero to Dice unlocked

Phase 1: Get Luck Tome

Goal: Trigger its first drop

  • โ€ข Farm enemies until it drops once (0.01% chance)
  • โ€ข After the first drop, Luck Tome becomes permanent in your pool
  • โ€ข Optional: Run characters with strong clear for more kill volume

Phase 2: Leveling Setup

Goal: See more upgrade rolls

  • โ€ข Use XP Tome (unlocked by breaking 20 pots in one run)
  • โ€ข Consider reducing tome slots to raise odds of seeing Luck offers
  • โ€ข Farm magnets/shrines to chain level-ups

Phase 3: Push Luck Tome to 12

Goal: Unlock Dice

  • โ€ข Prioritize Luck Tome every time it appears
  • โ€ข Maintain survival & clear to keep offers flowing
  • โ€ข Once at Lv.12, Dice unlocks for future runs

โš ๏ธ Common Mistakes

Wrong Unlock Info: Luck Tome โ‰  pots; thatโ€™s XP Tome.
Too Many Tome Slots: Lowers chance to see Luck Tome offers.
Ignoring Tempo: No attack speed/cooldown โ†’ slower Dice stacks.
Over-greed Early: Dying before stacks build.

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