Double‑execute core with Bananarang bodyguard • Choose Black Hole (grouping) or Aegis (block + shockwave)
Katana
Dexecutioner
Bananarang
Black Hole
Aegis
Size
Cooldown
Quantity
Precision
Damage
Turbo Socks
Golden Shield
Gym Sauce
Brass Knuckles
Sucky MagnetA character‑agnostic execute melee shell that shines on melee‑leaning kits (e.g., Ninja). Open with Size and Cooldown to feel safe and consistent; add Quantity once your core is online; finish with Precision/Damage to push kill thresholds. Bananarang creates a size‑scaling safety ring; pick Black Hole for grouping or Aegis if you prefer block‑and‑retaliate control.
Close‑range kiting • execute bursts • lane control
Medium — early discipline; big payoff mid‑late
Mid‑game as Dex + Size/CDR align
Dense waves, lane control, melee mains
Keep to 3–4 total weapons to avoid upgrade dilution

Multi‑hit/pierce melee that primes targets for execute. Scales with Size for safer reach and with Cooldown for more swings.

Crucial execute burst. Benefits massively from Size, Cooldown, and later Quantity to roll checks more often.

Creates an orbiting safety ring that scales with Size, catching stragglers and stabilizing pathing.

Pick Black Hole for grouping into your melee cone, or Aegis if you want block + shockwave insurance.
Order: Size ▶ Cooldown ▶ Quantity ▶ Precision/Damage

Safest early multiplier: increases Katana reach, Bananarang orbit, and Dex coverage.

More swings, more execute rolls, tighter control. Core for this archetype.

Add mid‑game when you’re stable; amplifies both Katana multi‑hits and Dex procs.

Pushes crit/execution breakpoints depending on game rules; pair with Damage to close thresholds.

Finisher tomes once your engine is online.
Safety early, multiplier later

Mistake insurance while you greed Size/CDR.

Lets you stick and move; crucial for melee spacing.

Converts movement into extra damage — pairs with a kiting melee style.

Melee‑leaning stat line for Katana users (where applicable).

Keeps XP income flowing without risky backtracks.
Minute‑by‑minute; high‑rarity rolls can preempt
Secure Katana start if possible. Grab Size on sight, then Cooldown. Add Bananarang for orbit safety.
Pick Dexecutioner and continue stacking Cooldown. Keep weapon count at 3 to focus upgrades.
Choose Black Hole (grouping) or Aegis (block + shock). Begin Quantity once stable.
Start Precision/Damage. Execute rolls accelerate against normal enemies; keep scaling ordinary damage for immune Bosses and Mini Bosses.
Cap remaining tomes. Add comfort items (pickup/mobility) and enjoy the double‑execute blender.
If a key roll doesn’t show
| Category | Primary | Alternatives |
|---|---|---|
| Core Pair | Katana + Dexecutioner | — |
| Bodyguard | Bananarang | Aura (if you want passive ring, different feel) |
| Control | Black Hole | Aegis (safer, less grouping) |
| Tomes | Size ▶ Cooldown ▶ Quantity ▶ Precision/Damage | Delay Quantity until stable |
| Items | Turbo Socks, Golden Shield, Gym Sauce | Brass Knuckles, Sucky Magnet |
Add after Size/CDR so you don’t slow breakpoints.
3–4 total keeps upgrades focused for faster execute scaling.
End‑game thresholds suffer without these finishers.
Without Bananarang/Golden Shield, early dives can snowball into deaths.
Katana + Dexecutioner is widely recognized as a meta pairing: Katana’s multi‑hit/pierce primes packs while Dex converts them with execute bursts. Dex scales especially well with Size, Cooldown, and later Quantity, so your kill checks accelerate over time. Bananarang forms a size‑scaling safety orbit, and Black Hole/Aegis give you the control lever you prefer.