Take it
- Your build deletes Elites quickly.
- You want more Elite-driven rewards or score opportunities.
- You are preparing for a long, high-density run.
Quick answer: Old Mask is a Common item found on Graveyard. Each copy adds +15% Elite Spawn Increase. It is a farming and scaling choice: more elites can mean more rewards, but also more pressure.
| Copies | Old Mask increase | Practical result |
|---|---|---|
| 1 | +15% | A modest rise in Elite encounters. |
| 2 | +30% | Noticeably more Elite pressure in dense waves. |
| 3 | +45% | Best reserved for builds already clearing Elites safely. |
The bonus stacks additively between Old Mask copies. It belongs to its own Elite Spawn Increase bracket, so other Elite-spawn sources can multiply the final pressure rather than simply replacing the Mask bonus.
More Elites are only valuable when the build can convert the extra spawns into safe kills.
A second or third Mask can amplify a weak mid-run position. Stabilize damage and defense first.
Old Mask changes Elite frequency. It does not display the same global Difficulty stat used by Skuleg or Cursed effects.
Each Old Mask adds +15% Elite Spawn Increase, causing more Elite enemies to appear.
Find and collect Old Mask on the Graveyard map. Search the tall outer castle structures during your route.
It increases Elite spawn frequency, but it is not a direct increase to the global Difficulty stat.
It is strong when your build already clears Elites safely. It is risky when damage, defense, or crowd control are behind.