
Discovery is not permanent equipment
The current Codex displays 142 entries: nine general rings, fourteen general trinkets, sixteen general amulets and class-specific legendary spell amulets. This is the v0.130.0 menu count, not a future catalog guarantee. It records items offered on any hero; an undiscovered silhouette does not prove that an item is unavailable to your current run. Caches, elites and guardians can supply offers. Legendary spell amulets require the corresponding known spell.[1]
Named jewelry to compare for your build
Use these names to inspect an actual offer. Effects below are paraphrased from the v0.130.0 English snapshot; its rank-dependent percentages are placeholders, so read the displayed offer for the value. The pairings are editorial suggestions, not drop guarantees or best-in-slot rankings.[1]
| Item | Described benefit | When to compare it |
|---|---|---|
| Seal of the Damned | Faster damage-over-time ticks | An Affliction route already applying DoTs. |
| Quick Strike Ring | Shorter cooldowns | Repeated spells; check whether the talent already defines a separate fixed/free cast. |
| Master Dragonslayer's Ring | More critical strike chance | Fire or another route needing critical triggers. |
| Blackhand's Breadth | More critical strike damage | A route already generating critical hits; it does not supply critical chance. |
| Ring of Spell Power | More area of effect | Crowds and coverage; this is not proof of better single-target damage. |
| Blooddrinker's Band | Healing from damage dealt | Recovery when you can keep dealing damage; no damage means no healing from this effect. |
| Heavy Dark Iron Ring | More maximum health | A larger health buffer when damage alone is not the problem. |
Missing your preferred item? Keep the working build and compare the next offer by function: repeat casts, coverage, critical triggers or survival. Do not take an unrelated legendary amulet only for its rarity. Mage pairings → · Warlock pairings →[1]
Trinkets: compare the effect your run needs
The earlier jewelry examples mix rings and trinkets. These selected named trinkets make that distinction easier to use. Benefits below paraphrase original v0.130.0 effect templates; inspect the current offer for its rank value. This is a selection guide, not an exhaustive current 14-entry database or a best-in-slot ranking. [1]
| Trinket | Described effect | Compare when |
|---|---|---|
| Hand of Justice | Chance of an extra spell cast | Repeated casts support the working engine; check individual talent limits. |
| Blackhand’s Breadth | More critical damage | Your current damage source actually produces critical hits. |
| Carrot on a Stick | Faster movement | Positioning and making room are the immediate problem. |
| Gnomish Universal Remote | Wider pickup range | Reaching experience and drops is the constraint. |
| Insignia of the Horde | More experience | You can survive long enough to benefit from later offers. |
| Royal Seal of Eldre’Thalas | More gold | Compare the next useful purchase with immediate combat needs. |
| Mark of the Chosen | More Luck | You want better future upgrade rarity, rather than an immediate hit. |
| Onyxia Blood Talisman | Healing after kills | Frequent kills are available; an isolated boss does not provide that same recovery loop. |
| Horn of the Warchief | Stronger buffs | Your chosen build has relevant buffs to improve. |
| Major Soulstone | A limited return to life at half health | Another attempt to recover is more useful than another offensive modifier. |
Rank-dependent numbers and exact trigger interactions are not inferred from the templates. Do not count extra casts or stronger buffs as a universal multiplier on every summon or periodic effect. Luck trade-offs → · Periodic damage and critical-hit evidence →[1]
Match rings, trinkets, amulets and legendary icons
Match both the name and icon when copying a plan. This visual index records the ASBuilder catalog checked on 4 November 2026. Use the effect comparisons above and the actual offer in your game to decide what to take. Legendary names can group several class/spell variants, so a matching necklace picture alone does not establish the affected spell or current stats. [2]
Rings · 9 labels
Trinkets · 14 labels
General amulets · 16 labels
Legendary name groups · 19 labels
These are the planner’s display categories and name groups. Shared icons and variants prevent adding these numbers into a complete current-game item total. For a planned sequence, follow the ASBuilder web workflow →. [2]
The decision before an amulet replacement
- Read whether the offer empowers the worn item or takes its slot.
- Compare the spell you are actually using with the spell altered by the proposed legendary amulet.
- If a confirmation warns that the worn amulet is lost, compare both displayed effects before accepting. You wear one amulet at a time.
- If your plan depends on a particular effect, keep it until the replacement solves the actual failure point; a rarer label alone is not the answer.
Current text includes rank-specific added targets. It also retains generic empowerment wording, so do not assume every old blanket “all numbers triple” summary describes every current spell amulet. Use the particular rank preview; we have not measured all rank formulas.[1]
Solve the current constraint
| Failure point | Compare on the offer |
|---|---|
| Waves crowding you | Coverage, targets and repeat casts for the attack already doing damage. |
| Boss not dying | Effects that reach a lone boss; extra bounces or kill chains can lose value without adds. |
| Incoming damage ends attempts | Recovery or defence that works under your present conditions. |
| A planned spell never appeared | Keep a functioning fallback; an amulet cannot validate a build whose spell you do not know. |
These comparisons are editorial synthesis of the item and spell boundaries, not measured item rankings or guaranteed drop rates. Permanent class gear belongs in the Armory →[1]
What does Luck change?
The inspected original Run Stats description ties Luck to the rarity of future level-up offers. It does not establish extra critical chance or a boss-gear drop multiplier. Compare Luck with immediate damage and rerolls →[1]
Sources & checks
Warcraft artwork © Blizzard Entertainment.
- Aethus · original v0.130.0 ↗ (external website, opens in a new tab) · Jewelry and Luck text, v0.130.0 snapshot 30 Oct, re-read 1–2 Nov 2026.
- Cadoky · ASBuilder online ↗ (external website, opens in a new tab) · Web plan creation, stage copy, Save and ASB2 round-trip checked 4 Nov 2026; in-game import not tested.