Looking for a class tier list?
See all nine classes in the sourced tier list → for the dated S/A/B/C placements, progression limits and class-by-class trade-offs. Use this directory for the route inside the class you select.
Record a build instead of keeping it in your head
Mage & Warlock build planner and talent calculator → checks a dated set of rank caps, row gates and exclusions. Start from your earned budget, inspect an editable 31-point core, then keep the talent order with skill and gear notes. For other classes, use the route table below and check the current tree in the game.
ASBuilder web loadouts and addon codes → offers staged spell and jewelry planning. Its code format is separate from our on-site talent planner.
All nine classes: choose a build route
| Class | Default starter | Routes to compare | Choose by this engine |
|---|---|---|---|
| Warrior → | Cleave | Fury / Protection | Repeated melee hits or health/shield scaling |
| Paladin → | Consecration | Protection / Retribution | Shield retaliation or critical-triggered bursts |
| Hunter → | Auto Shot | Marksmanship / Beast Mastery | Aimed Shot or developed pets |
| Rogue → | Sinister Strike | Combat / Assassination / Subtlety | Nearby hits, poison deaths or Backstab |
| Priest → | Smite | Discipline / Shadow | Shield recovery or spreading Shadow damage |
| Shaman → | Lightning Bolt | Elemental / Restoration | Repeated lightning or a developed totem route |
| Druid → | Wrath | Balance / Feral | Repeated ranged spells or one melee form |
| Mage → | Fireball | Fire / Frost / Arcane | Fire kills, Frost control or Arcane repeat strikes |
| Warlock → | Shadow Bolt | Affliction / Demonology / Destruction | DoT spread, demons or direct spell interactions |
All nine classes are listed here. Mage includes Arcane; Warlock includes Destruction. The table is a route index, not a performance ranking. Earlier eight-class guides retain their v0.127.0 details; new Mage/Warlock advice and Shaman use the dated v0.130.0 evidence.[1]
Choose by progress and the run you want
| Your situation | Start here | Next decision |
|---|---|---|
| Fresh Mage, learning space control | Frost preparation → | Use Fireball until a talent actually changes the starter; a planned elemental is not yet a summon. |
| Mage with a Fire engine already allocated | Fire priorities → | Support Fire damage and critical triggers; judge isolated bosses separately from death explosions. |
| Warlock seeking spreading damage | Affliction priorities → | Establish DoTs first, then check whether Contagion and Siphon Life are active. |
| Warlock building around direct spells | Destruction priorities → | Read the Immolate-start milestone before drafting Shadow Bolt and Searing Pain support. |
| A developed summon character | Demonology choices → | Choose the actual demon branch; mutually exclusive pets do not form one loadout. |
These are editorial starting decisions. For another class, use the nine-class table above. A route name is not a point-by-point allocation. Check what your point budget can reach →[1]

Fresh character or developed build?
- Read the selected talent. Does it change the opening spell, add a summon, or create a free cast?
- Check whether you can actually afford its prerequisites. A named endpoint is not a complete point-by-point levelling plan.
- Choose cards for the present engine. An unavailable endpoint cannot supply its damage during the current run.
- After the engine functions, choose the next upgrade for the problem that still ends your runs.
Read the trigger before the damage number
| Trigger | Works when | A misleading comparison |
|---|---|---|
| On a kill | You can finish enemies regularly. | Treating a crowded wave as isolated-boss performance. |
| On a critical hit | Relevant attacks actually crit. | Assuming a health-focused setup has the same proc rate. |
| While shielded / when a shield breaks | The stated shield condition holds. | Counting both conditions as permanently active. |
| Periodic free cast | The granting talent is allocated. | Giving a new hero a developed character’s free casts. |
These distinctions come from the original talent text; the priority order is editorial synthesis. No simulated DPS or clear-rate ranking is claimed. [1]
Compare attempts without losing the context
Keep the same class, zone, difficulty and permanent investment when judging a change. Then record the engine, one changed choice and the point where the run failed. Use a damage meter to inspect the relevant target and time window, and keep your save file before moving between clients. Read DPS windows →
Sources & checks
Warcraft artwork © Blizzard Entertainment.
- Aethus · original game ↗ (external website, opens in a new tab) · Build and talent descriptions, v0.130.0 snapshot from 30 Oct, re-read 1 Nov 2026.