Tome Effects, Unlocks, Tier and Build Fit

Use this table for fast build decisions; the full 23-Tome cards below explain strengths, drawbacks and synergies. Tier is build priority rather than an official ranking. Need the factual roster instead? Open the Tome effects and unlock database.

Showing all 23 Tomes

TomeCurrent effectUnlockTierBest buildsDetails
XP Tome+7% XP GainBreak 20 pots in one runSEvery build; early snowballView guide
Cursed Tome+3.5% DifficultyBeat a Stage Boss in under 5 minutesSLeaderboard, kill farming, XPView guide
Luck Tome+7% Luck0.01% chance to drop from an enemySFox, reward snowball, long runsView guide
Cooldown Tome+7.5% Attack SpeedDefaultAUniversal DPS, proc and LifestealView guide
Damage Tome+0.08Γ— Damage multiplierDefaultAUniversal damage scalingView guide
Agility Tome+15% Movement SpeedDefaultACalcium, kiting, speed conversionView guide
Precision Tome+7% Crit ChanceDefaultACL4NK, Dicehead, Giant ForkView guide
Quantity Tome+1 ProjectileFire 5,000 projectilesAProjectile and multi-hit buildsView guide
Size Tome+10% SizeDefaultBArea and projectile coverageView guide
Health Tome+25 Max HPDefaultBTank, Athena and HP scalingView guide
Shield Tome+25 ShieldDefaultBShield, Athena and Aegis buildsView guide
Armor Tome+12% ArmorKill 5,000 enemies as Sir OofieBTank and mitigation buildsView guide
Bloody Tome+10% LifestealKill 12,500 enemiesBRapid-hit sustain and AthenaView guide
Thorns Tome+15 ThornsBlock 250 attacks with AegisBAthena, retaliation and tank buildsView guide
Duration Tome+15% DurationUpgrade Axe to Level 10BNoelle, persistent effects, projectilesView guide
Attraction Tome+75% Pickup RangeUse Shrine of Succ 8 timesBXP collection and stationary buildsView guide
Regen Tome+40 HP Regen per minuteDefaultBSustain and recoveryView guide
Evasion Tome+10% EvasionDefaultCDefensive and low-HP buildsView guide
Golden Tome+12% Gold GainDefaultCShop and Gold farmingView guide
Silver Tome+12% Silver GainDefaultCMeta-progression farmingView guide
Knockback Tome+20% KnockbackDefaultCCrowd control and Black Hole unlockView guide
Projectile Speed Tome+15% Projectile SpeedDefaultCProjectile and ranged buildsView guide
Chaos TomeOne random stat rewardCharge every Charge Shrine across all 3 stages of one Tier 3 run without leaving the zoneCFlexible, high-variance runsView guide

✨ The Holy Trinity ✨

Core foundation for competitive play and high-score runs

🎯 Why the Holy Trinity Dominates Competitive Play

This combination creates an exponential feedback loop where each tome amplifies the others:

Cursed Tome spawns massive enemy counts β†’ more enemies drop more XP gems β†’ XP Tome multiplies experience gain enabling constant leveling β†’ Luck Tome ensures each level-up provides Epic/Legendary choices β†’ better upgrades create stronger characters β†’ faster kills generate more XP β†’ even faster leveling.

Community Consensus: Essential strategy for leaderboard attempts and 100K+ kill runs.

XP Tome HIGHEST PRIORITY

XP Tome

+7% bonus XP per level

⚠️ v1.0.12 Update: Nerfed from +9% to +7% per level

Faster leveling means more upgrade choices, creating exponential growth. Maximum level 99 provides massive XP multiplier.

Why First: Affects entire run duration. Earlier acquisition = more levels = more power.
Cursed Tome HIGH PRIORITY

Cursed Tome

+3.5% difficulty per level

Increases enemy quantity, health, speed, and strength but floods map with XP gems and improves drop quality.

Pro Tip: Don't fear difficulty increaseβ€”better drops worth the risk with proper survivability.
Luck Tome HIGH PRIORITY

Luck Tome

+7% Luck per level

Increases probability of Rare, Epic, and Legendary upgrades from level-ups and chests. Value compounds dramatically over time.

Multiplicative: Higher luck early = better upgrades for entire duration. Advanced players delay chest openings until high Luck acquired.

⚠️ Beginner Warning

Avoid Holy Trinity initiallyβ€”overwhelming difficulty spike without defensive foundations leads to frustrating early deaths. Master defensive builds on Sir Oofie or Megachad before attempting Trinity strategies.

23
Total Tomes
3
Holy Trinity Tomes
99
Max Tome Level
13
Default Tomes
S

S-Tier: Mandatory for Competitive Play

The Holy Trinity - foundation of most top leaderboard builds

XP Tome

XP Tome

HOLY TRINITY
Effect: +7% bonus experience per upgrade level (nerfed from +9% in v1.0.12). Maximum level 99.
Unlock: Break 20 pots in a single run
HIGHEST PRIORITY - RUSH FIRST
Faster leveling = more upgrade choices = exponential growth throughout entire run.

βœ“ Strengths

  • Affects entire run duration
  • Compounds with every level
  • Enables 100K+ kill runs
  • Universal across all builds

βœ— Considerations

  • Doesn't directly improve combat
  • Requires other tomes to maximize
  • Nerfed in v1.0.12
Cursed Tome

Cursed Tome

HOLY TRINITY
Effect: +3.5% difficulty per level. Increases enemy quantity, health, speed, and strength.
Unlock: Beat any Stage Boss in under 5 minutes
HIGH PRIORITY
Creates target-rich environment flooding map with XP gems and gold.

βœ“ Strengths

  • Dramatically better drop quality
  • More enemies = more XP/gold
  • Synergizes with XP Tome
  • Worth difficulty increase

βœ— Considerations

  • Significantly increases difficulty
  • Requires defensive foundation
  • Can overwhelm beginners
Luck Tome

Luck Tome

HOLY TRINITY
Effect: +7% Luck per level. Improves chances of higher-tier rewards from level-ups and chests.
Unlock: 0.01% chance to drop when killing any enemy
HIGH PRIORITY
Multiplicative valueβ€”higher luck early = better upgrades for entire run.

βœ“ Strengths

  • Compounds dramatically over time
  • Affects all future upgrades
  • Enables legendary item drops
  • Long-term highest value

βœ— Considerations

  • No direct combat improvement
  • Value delayed until leveling
  • Rare drop requirement
A

A-Tier: Essential Combat Tomes

Core combat stats that directly improve performance

Effect: +7.5% Attack Speed per level. Reduces cooldown between attacks.
Unlock: Default (available from start)

βœ“ Strengths

  • Attack Speed is King stat
  • Multiplies on-hit effects
  • Increases lifesteal healing rate
  • Critical for Kevin builds

βœ— Considerations

  • Lower priority than Holy Trinity
  • Diminishing returns at high levels
πŸ”΄ Kevin πŸͺž Mirror πŸ’‰ Lifesteal
Damage Tome

Damage Tome

COMBAT
Effect: +0.08x damage multiplier per level
Unlock: Default

βœ“ Strengths

  • Universal damage increase
  • Scales with all weapons
  • Essential for all builds

βœ— Considerations

  • Lower priority than utility stats
Agility Tome

Agility Tome

MOBILITY
Effect: +15% movement speed per level
Unlock: Default

βœ“ Strengths

  • Essential for slower characters
  • Better dodging = survival
  • Faster XP collection
  • Critical for Calcium

βœ— Considerations

  • Less value on fast characters
πŸ’€ Calcium 🐒 Slow Characters
Effect: +7% crit chance per level. Over 100% enables Overcrit for greater damage.
Unlock: Default

βœ“ Strengths

  • Essential for CL4NK builds
  • Enables Megacrit builds
  • Synergizes with Giant Fork

βœ— Considerations

  • Build-specific (crit only)
  • Wasted without Giant Fork
Effect: +1 projectile count per level
Unlock: Fire 5,000 projectiles

βœ“ Strengths

  • Multiplicative damage with projectiles
  • Essential for Bullet Hell builds
  • Sword/Axe become lawnmowers

βœ— Considerations

  • Less value on single-hit weapons
  • Can cause performance issues
B

B-Tier: Situational Utility Tomes

Valuable for specific builds but not universally essential

Size Tome

Size Tome

UTILITY
Effect: +10% size per level. Increases character, projectiles, and AoE area.
Unlock: Default

βœ“ Strengths

  • Essential for Aura builds
  • Increases AoE coverage
  • Perfect for AFK strategies

βœ— Considerations

  • Makes you easier to hit
  • Can be detrimental
Health Tome

Health Tome

DEFENSE
Effect: +25 max HP per level
Unlock: Default

βœ“ Strengths

  • Synergizes with Beefy Ring
  • Direct survivability increase

βœ— Considerations

  • Less value than damage
  • Defensive playstyle only
Shield Tome

Shield Tome

DEFENSE
Effect: +25 shield per level. Shield recharges after not taking damage.
Unlock: Default
⚠️ Kevin Interaction: Kevin prevents shield regeneration (does not delete shields). Plan extra sustain if running Kevin with Shield builds.

βœ“ Strengths

  • Regenerating defense layer
  • Good for CL4NK

βœ— Considerations

  • Kevin disables regen
  • Situational value
Armor Tome

Armor Tome

DEFENSE
Effect: +12% armor per level. Reduces incoming damage.
Unlock: Kill 5,000 enemies as Sir Oofie

βœ“ Strengths

  • Synergizes with Sir Oofie passive
  • Permanent damage reduction

βœ— Considerations

  • Diminishing returns
  • Defensive builds only
Bloody Tome

Bloody Tome

SUSTAIN
Effect: +10% lifesteal per level. Chance to heal 1 HP on hit. Over 100% = guaranteed heal + chance for 2 HP.
Unlock: Kill 12,500 enemies

βœ“ Strengths

  • 100% lifesteal = near-immortality
  • Synergizes with poison builds
  • Works with poison tick damage

βœ— Considerations

  • Requires high attack speed
  • Build-specific
Thorns Tome

Thorns Tome

DEFENSE
Effect: +15 thorns damage per level. Reflects damage to attackers.
Unlock: Block 250 attacks with Aegis

βœ“ Strengths

  • Essential for Athena builds
  • Passive damage reflection

βœ— Considerations

  • Only works when taking damage
  • Build-specific (Athena only)
Effect: +15% duration per level. Extends projectile lifespan and buff duration.
Unlock: Upgrade Axe to level 10

βœ“ Strengths

  • Critical for freeze builds (Noelle)
  • Extends Aura/Lightning coverage

βœ— Considerations

  • Situational benefit
  • Build-specific value
Effect: +75% pickup range per level
Unlock: Use Shrine of Succ 8 times

βœ“ Strengths

  • Quality of life improvement
  • Faster XP collection

βœ— Considerations

  • Low priority tome
  • Convenience over necessity
Regen Tome

Regen Tome

SUSTAIN
Effect: +40 HP regeneration per minute per level
Unlock: Default

βœ“ Strengths

  • Passive healing over time
  • Synergizes with Holy Book

βœ— Considerations

  • Less impactful than lifesteal
  • Slow healing rate
C

C-Tier: Niche or Low-Priority Tomes

Situational value or lower priority compared to other options

Evasion Tome

Evasion Tome

DEFENSE
Effect: +10% evasion per level. Note: Affected by diminishing returns.
Unlock: Default

βœ“ Strengths

  • Essential for Ninja builds
  • Chance to avoid damage completely

βœ— Considerations

  • Heavy diminishing returns
  • Unreliable defense
  • Build-specific
Golden Tome

Golden Tome

ECONOMY
Effect: +12% gold gain per level
Unlock: Default

βœ“ Strengths

  • Synergizes with Robinette
  • More gold for rerolls

βœ— Considerations

  • No direct combat benefit
  • Low priority overall
Silver Tome

Silver Tome

ECONOMY
Effect: +12% silver gain per level. Silver is permanent meta-currency.
Unlock: Default

βœ“ Strengths

  • Long-term progression benefit
  • Meta-currency gain

βœ— Considerations

  • No benefit to current run
  • Lowest priority
Effect: +20% knockback per level. Reaching Level 10 unlocks Black Hole weapon.
Unlock: Default

βœ“ Strengths

  • Can create space
  • Unlocks Black Hole at level 10

βœ— Considerations

  • Can push enemies away (bad for melee)
  • Not universally useful
Effect: +15% projectile speed per level
Unlock: Default

βœ“ Strengths

βœ— Considerations

  • Marginal benefit
  • Many weapons unaffected
Chaos Tome

Chaos Tome

RANDOM
Effect: Random stat boost per level; Silver Gain and Jump Height were removed from the pool in v1.0.49.
Unlock: Charge all Charge Shrines on Tier 3 without leaving charge zone

βœ“ Strengths

  • Broad offensive, defensive, economy and utility stat pool
  • Fun RNG element

βœ— Considerations

  • Completely unpredictable
  • Can waste tome slot
  • Hard to build around

🎯 Tome Priority Strategies by Build Type

πŸ† Leaderboard / Competitive

Priority Order:

  1. XP Tome (RUSH FIRST)
  2. Luck Tome
  3. Cursed Tome
  4. Agility (Movement Speed)
  5. Cooldown (Attack Speed)
  6. Damage

βš”οΈ Damage Focus

Priority Order:

  1. Damage Tome
  2. Cooldown Tome
  3. Precision (if crit)
  4. Quantity (if projectile)

πŸ›‘οΈ Tank / Defensive

Priority Order:

  1. Bloody Tome (to 100%)
  2. Health Tome
  3. Armor Tome
  4. Cooldown (for healing)

🍴 Crit / Megacrit

Priority Order:

  1. Damage Tome (FIRST)
  2. Precision Tome
  3. Cooldown Tome
  4. Quantity Tome

πŸ§€ Poison / Lifesteal

Priority Order:

  1. Bloody Tome (to 100%)
  2. Cooldown Tome
  3. XP Tome
  4. Damage Tome

πŸƒ Speed Demon (Calcium)

Priority Order:

  1. Agility Tome (CRITICAL)
  2. Cooldown Tome
  3. Damage Tome
  4. Quantity Tome

πŸ’‘ Advanced Tome Strategies

πŸ“š Holy Trinity Execution

Start by securing XP Tome first (break 20 pots immediately). Then pursue Cursed and Luck within first 5-10 minutes. Use Refreshes/Banishes aggressively.

⏱️ Timing Matters

Luck Tome value compoundsβ€”get it EARLY. XP Tome affects entire durationβ€”priority #1. Cursed Tome can wait until defensive foundation established.

πŸ”„ Stat Priority Order

Universal: XP β†’ Luck β†’ Movement Speed β†’ Attack Speed β†’ Damage. This prioritizes long-term compound growth.

🚫 Common Mistakes

DON'T ignore Agility on slow characters. DON'T stack damage without Holy Trinity. DON'T take Size on evasion builds.

🎲 Luck Synergies

High Luck = better chest drops. DELAY opening chests until Luck high. Reroll aggressively for legendaries.

⚑ Attack Speed is King

Attack Speed affects EVERYTHING: on-hit effects, lifesteal rate, weapon firing. Most universally valuable combat stat after Holy Trinity.

Best Tomes FAQ

What are the best Tomes in Megabonk?

XP Tome is the strongest early snowball choice for most long runs. Cooldown and Damage are broadly useful combat picks, while Cursed and Luck rise in value for leaderboard and long-run routes. The best final set depends on your character, weapons and mode, so use the filters above rather than treating one list as universal.

What are the best Tomes for an Athena Thorns build?

Start with Thorns Tome, then support it with Health, Armor and Bloody Tome for durability and recovery. Cooldown helps Aegis and other defensive weapons cycle more often; add Damage or XP depending on whether the run needs immediate power or long-term scaling.

Is Cursed Tome always S-Tier?

No. It is S-Tier for prepared leaderboard, XP and kill-farming routes because added difficulty increases density and potential rewards. It can make an underbuilt early run fail, so beginners and short challenge routes may rank it lower.

Should I take Quantity or Cooldown first?

Use Quantity when your core weapons gain meaningful extra projectiles. Cooldown is the safer universal choice because more frequent attacks also improve proc frequency, Lifesteal and coverage for most weapons.

Where can I compare Tome effects without rankings?

The Tomes database is the factual directory for all 23 current effects, unlock requirements and detail pages. This page owns ranking, comparison and build-choice intent.