Master the Holy Trinity and all 23 tomes for exponential power scaling
Reviewed for v1.0.69 | Updated July 29, 2026Use this table for fast build decisions; the full 23-Tome cards below explain strengths, drawbacks and synergies. Tier is build priority rather than an official ranking. Need the factual roster instead? Open the Tome effects and unlock database.
Showing all 23 Tomes
| Tome | Current effect | Unlock | Tier | Best builds | Details |
|---|---|---|---|---|---|
| +7% XP Gain | Break 20 pots in one run | S | Every build; early snowball | View guide | |
| +3.5% Difficulty | Beat a Stage Boss in under 5 minutes | S | Leaderboard, kill farming, XP | View guide | |
| +7% Luck | 0.01% chance to drop from an enemy | S | Fox, reward snowball, long runs | View guide | |
| +7.5% Attack Speed | Default | A | Universal DPS, proc and Lifesteal | View guide | |
| +0.08Γ Damage multiplier | Default | A | Universal damage scaling | View guide | |
| +15% Movement Speed | Default | A | Calcium, kiting, speed conversion | View guide | |
| +7% Crit Chance | Default | A | CL4NK, Dicehead, Giant Fork | View guide | |
| +1 Projectile | Fire 5,000 projectiles | A | Projectile and multi-hit builds | View guide | |
| +10% Size | Default | B | Area and projectile coverage | View guide | |
| +25 Max HP | Default | B | Tank, Athena and HP scaling | View guide | |
| +25 Shield | Default | B | Shield, Athena and Aegis builds | View guide | |
| +12% Armor | Kill 5,000 enemies as Sir Oofie | B | Tank and mitigation builds | View guide | |
| +10% Lifesteal | Kill 12,500 enemies | B | Rapid-hit sustain and Athena | View guide | |
| +15 Thorns | Block 250 attacks with Aegis | B | Athena, retaliation and tank builds | View guide | |
| +15% Duration | Upgrade Axe to Level 10 | B | Noelle, persistent effects, projectiles | View guide | |
| +75% Pickup Range | Use Shrine of Succ 8 times | B | XP collection and stationary builds | View guide | |
| +40 HP Regen per minute | Default | B | Sustain and recovery | View guide | |
| +10% Evasion | Default | C | Defensive and low-HP builds | View guide | |
| +12% Gold Gain | Default | C | Shop and Gold farming | View guide | |
| +12% Silver Gain | Default | C | Meta-progression farming | View guide | |
| +20% Knockback | Default | C | Crowd control and Black Hole unlock | View guide | |
| +15% Projectile Speed | Default | C | Projectile and ranged builds | View guide | |
| One random stat reward | Charge every Charge Shrine across all 3 stages of one Tier 3 run without leaving the zone | C | Flexible, high-variance runs | View guide |
Core foundation for competitive play and high-score runs
This combination creates an exponential feedback loop where each tome amplifies the others:
Cursed Tome spawns massive enemy counts β more enemies drop more XP gems β XP Tome multiplies experience gain enabling constant leveling β Luck Tome ensures each level-up provides Epic/Legendary choices β better upgrades create stronger characters β faster kills generate more XP β even faster leveling.
Community Consensus: Essential strategy for leaderboard attempts and 100K+ kill runs.
HIGHEST PRIORITY
+7% bonus XP per level
Faster leveling means more upgrade choices, creating exponential growth. Maximum level 99 provides massive XP multiplier.
HIGH PRIORITY
+3.5% difficulty per level
Increases enemy quantity, health, speed, and strength but floods map with XP gems and improves drop quality.
HIGH PRIORITY
+7% Luck per level
Increases probability of Rare, Epic, and Legendary upgrades from level-ups and chests. Value compounds dramatically over time.
The Holy Trinity - foundation of most top leaderboard builds
Core combat stats that directly improve performance
Valuable for specific builds but not universally essential
Situational value or lower priority compared to other options
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Start by securing XP Tome first (break 20 pots immediately). Then pursue Cursed and Luck within first 5-10 minutes. Use Refreshes/Banishes aggressively.
Luck Tome value compoundsβget it EARLY. XP Tome affects entire durationβpriority #1. Cursed Tome can wait until defensive foundation established.
Universal: XP β Luck β Movement Speed β Attack Speed β Damage. This prioritizes long-term compound growth.
DON'T ignore Agility on slow characters. DON'T stack damage without Holy Trinity. DON'T take Size on evasion builds.
High Luck = better chest drops. DELAY opening chests until Luck high. Reroll aggressively for legendaries.
Attack Speed affects EVERYTHING: on-hit effects, lifesteal rate, weapon firing. Most universally valuable combat stat after Holy Trinity.
XP Tome is the strongest early snowball choice for most long runs. Cooldown and Damage are broadly useful combat picks, while Cursed and Luck rise in value for leaderboard and long-run routes. The best final set depends on your character, weapons and mode, so use the filters above rather than treating one list as universal.
Start with Thorns Tome, then support it with Health, Armor and Bloody Tome for durability and recovery. Cooldown helps Aegis and other defensive weapons cycle more often; add Damage or XP depending on whether the run needs immediate power or long-term scaling.
No. It is S-Tier for prepared leaderboard, XP and kill-farming routes because added difficulty increases density and potential rewards. It can make an underbuilt early run fail, so beginners and short challenge routes may rank it lower.
Use Quantity when your core weapons gain meaningful extra projectiles. Cooldown is the safer universal choice because more frequent attacks also improve proc frequency, Lifesteal and coverage for most weapons.
The Tomes database is the factual directory for all 23 current effects, unlock requirements and detail pages. This page owns ranking, comparison and build-choice intent.